SMARTfit Exergames Combine Academics with Exercise while combating youth inactivity
The landscape of physical education is rapidly changing, as administrators, teachers, and parents alike battle inactivity. An Arizona Republic column examined the new physical education standards in the state, and explained the emerging idea of “physically literacy.”
The team at SMARTfit is dedicated to ensuring SMARTfit Exergames combine academics with exercise. In youths, specifically, our “vitality” gaming systems encourage repeat and consistent use. SMARTfit reaches to the core of a child’s desire to not only compete, but to repeat physical activity on a daily basis.
SMARTfit’s programming, similar to what the instructor, Jennifer Traficano, is demonstrating in the Arizona Republic column, helps youths bridge the gap from “boring, aerobic exercise” to regular enjoyable, physical fitness routines.
According to the Arizona Department of Education, as mentioned in the AZ Republic article, the “Mission of New PE Standards” is to help kids;
- Learn the skills necessary to participate in a variety of physical activities.
- Know implications and benefits of involvement in various types of physical activities.
- Participate regularly in physical activity.
- Be physically fit.
- Value physical activity and its contributions to a healthful lifestyle.
For those of us at SMARTfit, this is music to our ears. That said, it’s easier said than done. But it doesn’t have to be. SMARTfit Exergames combine academics with exercise to help children establish these habits, without even recognizing they’re doing so.
The opportunity to interface with technology and play a digital game gives kids the idea they are playing their standard video game. The obvious and significant difference is that youths are strengthening brain and body, all while becoming “physically literate.”